It's true that since the demise of Prince Charming, Walt's warriors have had difficulty finding their form. Two weeks off the field, with no apparent successor, left many in doubt. And then when Prince Ferdinand joined the team, many had suspicions that with such a phoofy name, he would make no sort of Blood Bowl player that any dwarven team would want. Maybe a High elf team, or one of those Norse teams from up north, where the nights are cold and there ain't too many women.
Sure enough Prince Ferdinand first game was short lived, carried from the field with a smashed collar bone, and no longer to fulfil a useful roll on the team.
This week he watched from the sidelines, as Queen Grimhilde does what she does best. But in a job traditionally only a man should have. A real Heir will have to be found if Walt's Warriors are to rise from the ashes of the last few matches.
In tonight's game the fans thought that maybe a comeback was on the cards as Walts Warriors managed to take the ball in their own half from the Kislev Crushers. And secure it in a cage of tough dwarves. Try as they might The humans could not put a dent in the cage, and took a pounding while trying. When the Kislev Orge finally managed to shake his bone head away, and stand before the cage. out of noweher Queen Grimhilde blitzed him to the ground and it took many assistance to stretcher the badly hurt brute from the field.
A touch down to the dwarves in the 7th, but they had miscounted as dwarves sometimes do, and they were forced to bring on the Deathroller in turn eight, knowing that showing the secret weapon would allow the ref to keep it off for the second half. The Magic Mirror was upset to get only a single turn of play, and ran over a prone human lineman on his way off the pitch. The lineman miraculously was unhurt.
The second half started 10 men aside, with the dwarves receiveing and already a touch down ahead. The blocked and blocked, and humans went down, but enough of then got back up to halt the dwarven progression. the dwarves started taking risks to move forward. And bang down went the ball carrier from a single die block, leaving it within reach of a AG 5 Catcher who was itching to put another notch on his belt. But the pickup failed, and the dwarves recovered the ball and moved forward. Again they left the smallest of openings, and a blizter dashed in to take the ballcarrier down again, with a single die. this time the Kislev Crew didn't wast any time. They grabbed the ball from the ground, passed across the field to a waiting catcher, and dashed out of reach of the dwarves stumpy legs. pausing for a single turn at the touchdown line, and leaving the dwarven just 2 turns to score a winner. A hard sell for Dwarves.
The ever popular Kislev team had inspired the crowd, and they rushed onto the field trampling many players in the process. The dwarves had two turns to score, with only a few players standing. They picked the ball up, and made ... a pass? I think this play confused the reciever as well for he failed the catch ending the Dwarven hope for victory.
The whistle blew on a 1 all draw, helping Walts warriors not at all in their attempt to rescale the ladder.
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